#ifndef CSHAPEBASE_H
#define CSHAPEBASE_H

#pragma once

#include "CHeaders.h"

class CShapeBase
{
    public:
        CShapeBase();
        virtual ~CShapeBase();
        int GetRandom();
    protected:
        virtual void BuildRandom();
        int m_unit;
    private:
};

#endif // CSHAPEBASE_H
